
Throughout the history of gaming, there have always been games that reshape the landscape. I would like to point them out with a weekly column touching upon these games and sharing their success to the new gaming community. We should always know where we came from, if we expect to have an idea of where we are going.
Everyone is into these 3rd person shooters these days, (I’m not) but wouldn’t it be curious to see how the genre started? What were the early games that began this (annoying) phenomena? Well I would like to introduce G. I. Joe Cobra Strike!
G.I. Joe: Cobra Strike

Developed by: Parker Brothers
Released: 1983
Platform: Atari 2600
The game had a simple premise but was loads of fun to play. The player would use the Atari “paddle” to maneuver the shield (shown in red) back and forth to protect the lethargic recruits running to safety. The player would also be able to shoot from the cannon and maneuver the bullet towards the head of the cobra.
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The game could accommodate two players where the other player would control the cannon to the right and team up against the cobra. For those extended families, (such as ours) three players could join in the action, where the 3rd player would control the snake and shoot down the recruits!
The game really showcased a unique approach which made it a success. Being able to control the direction of the bullet and mastering the motion needed to catch the snake kept me entertained for hours. It was also great to use the paddle for a game besides breakout. For the older gamers out there, please feel free to comment and let us know your thoughts about the game. We hope you enjoyed your classic game of the week!
I always had a hard time starting the game. I used to hit so many buttons just to see the snake change colors. I loved how the teeth would shoot out venom and it was navigational.
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