There’s a train to catch, a nation to save and don’t forget to buy those tickets! Agent U.S.A. made its debut on the Commodore 64 in 1984!
There are few games I can tell you I remember playing when I was a kid. Thanks to my older brother, Agent U.S.A. was one of them. I never understood how crystals regenerated, nor why you had to collect them. I guess this was Scholastic’s way of using it as credit. 1984 was not the home video market it is today, but we had these “educational” games that really made you scratch your little brain. When Agent U.S.A. came out I was 4, so to know how the train system worked was beyond my comprehension. Actually, I’m 27 now and … ahh forget it.
Check out the video and description below:
“Agent USA is a geography enhancement game that centers around a character that travels by train to different U.S. cities. The object of the game is to travel by train and find the “FuzzBomb” which turns ordinary people into “FuzzBodies”. You plant crystals which regenerate into newer crystals, and when you build up 100 of them and touch the FuzzBomb, the nation is saved!”