Final Fantasy XIV now has a Dragon Ball style power-up emote

Square Enix packs a ton of regularly updated content into Final Fantasy XIV via patches, but they occasionally also craft some great premium cosmetics. While I haven’t purchased anything yet from the store myself, a few of the new offerings — the power-up emote, songbird emote, two new outfits, and…

Is World your first Monster Hunter game?

If Monster Hunter: World is your first Monster Hunter game, you may have occasionally seen this question floating around: what was your first Monster Hunter game and what weapon did you start with? It’s interesting. While I haven’t seen this bit of trivia confirmed, it’s widely believed that the fifth…

Myst studio Cyan’s latest adventure is Firmament

Cyan could continue making puzzle-rich worlds indefinitely and you wouldn’t hear any complaints from me. The maker of Myst and Obduction has unveiled its next project, Firmament. The teaser focuses on a frigid mountainous landscape, but the official site curiously describes the game as “a monumental voyage through four diverse…

Nintendo Labo – footage and hands-on impressions

Nintendo Labo combines the magic of the Nintendo Switch system with the fun of DIY creations. With Nintendo Labo, building is just as much fun as playing. Find out how it all works and you might even invent new ways to play with your Toy-Con creations. THAT’S Nintendo Labo. What…

Celeste dev releases detailed look at player input/movement

We just posted our 5400-line Player class (C#) from Celeste in all its messy, mostly-undocumented glory. This is the code that handles Player input/movement/states. Maybe it’ll interest you if you’re curious how some part of that works! @NoelFBhttps://t.co/hvJ79WPqPx — Matt Thorson 🍂 (@MattThorson) March 1, 2018 The above tweet means…

Star Force – more footage

Originally released in 1984 by Tehkan Star Force is a vertical scrolling shoot em up that puts you in control of the Final Star ship on a mission to make your way to the end of each level by destroying enemy ships and ultimately a boss.