Now that’s what you call detail. Bethesda is really upping the ante with Skyrim’s feature list. One of the only drawback from Oblivion were the lack of voice acting. The same voice was used for every female character and two or three guys made up everyone else. Now things are different. Bethesda introduced twenty different [preset] faces per race to which there are 10 of those on their homepage today. Which means the chances of two characters looking alike is minimal. This effort puts Skyrim into an offline MMO class by presenting so many different options automated by A.I.
Customization has always been one huge advantage in the Elder Scrolls series, so while you can select different eye colors or whiskers length it’s just the beginning. This RPG’s story will be phenomenal. An open world sandbox that allows you to explore every nook and cranny separates this game from the rest of the pack.
For those attending PAX this weekend you’ll get some hands-on with Skyrim. Elder Scrolls V: Skyrim is headed to PC, Xbox 360 and PlayStation 3 on November 11.