
It’s coming Monday, May 18th — Punch-Out!! Wii. Who said you couldn’t wait till the 2nd to last day to pre-order something? Amazon has come to the rescue for you slackers who waited till the last moment to pre-order. (hmm, some of writers included)
Punch-Out!! $39.99
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For those of you wondering if Wii Punchout!! will ONLY have Wii motion controls, take a breather cause the classic controls WILL be featured. When Wii Punchout!! was first announced I know many Punchout!! fans were worried that the controls they were raised on would be left off and forced to play with the “Wii Sports Boxing” control system instead. Kotaku commented: Nintendo in a Press release today announced two juicy bits of news.
1. Classic NES Controls would accompany the already announced Wii motion sensor controls
According to Nintendo of America’s press site, the alternate control scheme has the same button layout as the NES controller, using the D-pad to dodge, with the 1 and 2 buttons used to throw punches. Big deal? Maybe we’re just excited for the upcoming blister possibilities. So much better than perspiring while gaming.
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The ESRB is the Entertainment Software Rating Board and pretty much all released video games need to go through this board to get a game rating such as: Rated “E” for Everyone or Rated “M” for Mature. It looks like the little fellas out there might have to wait, because the rating of Punch-Out!! Wii are Everyone 10+. To bad, but I know I won’t have to compete against some little tike drooling all over my Wii-mote. And no, my loss to Glass Joe did not give him his first win, thanks Refugee!
Rating summary: This is a boxing game in which players compete in boxing matches against a cast of colorful, fictional characters. While players can use standard boxing moves (jabs, hooks, uppercuts), most fights are performed in a comical fashion with an assortment of “dizzy stars,” “cartoony” sound effects, and slapstick signature moves (e.g., growling, dropping shorts, conking oneself on the head, twirling, etc.). Boxers’ faces show lumps and bruises after taking damage, and some knockouts are depicted in slow motion as players are sent flying across the canvass. One character flexes his pectoral and glute muscles prior to a fight, while another boxer belches during a cutscene.
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