Wii Review: Rygar: The Battle of Argus
Would the legendary Rygar transport his retro 2D fighting style to the Wii with success.. and 3D?

PUBLISHER: Tecmo
DEVELOPER: Tecmo
GENRE(S): Action
PLAYERS: 1
ESRB RATING: T (Teen)
RELEASE DATE: February 3, 2009
RATING: 7.5/10
Tecmo has brought Rygar back from the NES grave he once was enshrined in. Rygar: The Battle for Argus is a port of Rygar: The Legendary Adventure made originally for the PS2. The PS2 port of Rygar was a very good action adventure game that was held back from popularity. Why? It could have been the fact that many ‘Rygar’ purists did not enjoy their 2D hero upgrading to 3D. Or even more loyalists who want their ‘Rygar’ on Nintendo grounds. My speculations, but those purists and loyalists should check their calendars because Rygar: Battle of Argus is a great representation of a Wii controlled action-adventure game. And that’s a good thing.
Rygar embarks the ruins of Argus, an island in the Mediterarian Sea, battling Titans and trying to rescue Princess Harmoina. The controls for the Wii port of the game, are very easy to understand without the over use of the Wii-motes annoying motion control sensors. You wield a shield like weapon called the diskarmor that resembles Kratos’ God of War Blades of Chaos. As a matter of fact the two have very much in common with their game play and leveling up. In Rygar, you collect orbs that allow you to upgrade your weapon, the diskarmor. As you progress, you will acquire new diskarmors that will assist you to defeat foes and bosses.





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